DevLog Building PvE Co-op ARPG Combat with UE5 + GAS — Dungeon Wanderers Phase 2 Update
In Phase 2 of Dungeon Wanderers, I built the combat core skeleton of a 4-player co-op PvE ARPG on UE5's GameplayAbilitySystem. Four abilities — MeleeAttack, Parry, Dodge, Guard — layered on a LocalPredicted-first design born from past mistakes on another ARPG project, with 59+ TDD tests guarding the pure logic layer.